Friday, February 19, 2010

OpenTyrianWii 1.6

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

-Full Wiimote+Nunchuk, Classic Controller, and USB Keyboard support, 95% GC Pad support.
-Wiimote horizontal capable.
-2 Player Arcade action.
-Full input choice (you can use any Wiimote, classic controller or GC pad, no matter the sync, as well as the keyboard).
-SD and SDHC support from the front SD slot.
-NEW - Fully configurable and savable button mappings for all controllers (see Custom Button Assignments for help).

-USB support added for loading and saving OpenTyrian data files (make sure all files in /popkey and /tyrian subdirectories are in place; tyrian.sav, tyrian.cfg and joystick.conf are optional).
-Several background code optimizations not yet reflecting in game performance.
-OSK bugfix: "9" now works on both name input screens.
-Bugfix for "Low" detail text display in Pause menu.
-Default detail level set to "Pentium"
-Wild detail mode enabled in Pause menu detail selection.
-Fix for default HAT assignments (used to assign all directions to HAT-left).
-Joystick configuration menu completely reworked (details in Joystick Config):
-Now displays name of joystick at top instead of number.
-Also displays button names instead of numbers now.
-Finally, DPAD directions dynamically displayed based on whether Classic is plugged in or not.

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