Showing posts with label OpenTyrianWii. Show all posts
Showing posts with label OpenTyrianWii. Show all posts

Saturday, February 27, 2010

OpenTyrianWii 1.7

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

FEATURES
========
-Full Wiimote+Nunchuk, Classic Controller, and USB Keyboard support, 95% GC Pad support.
-Wiimote horizontal capable.
-2 Player Arcade action.
-Full input choice (you can use any Wiimote, classic controller or GC pad, no matter the sync, as well as the keyboard).
-SD and SDHC support from the front SD slot.
-NEW - Fully configurable and savable button mappings for all controllers (see Custom Button Assignments for help).

CHANGELOG v1.7
===============
-Impossible, Suicide, and Lord of Game difficulties now available by default in difficulty select menu.
-Change in onscreen keyboard startup and shutdown routine. Result is an increase in speed when loading the save/highscore name entry screens.
-Rich mode (a.k.a. loot) now accessible through "OpenTyrian" menu option.
-Latest changelog now included in meta.xml (for the benefit of the HBB users).
-Special Games/Modes menu added. Access by simultaneously pressing left and right sidekick assigned joystick buttons (or F15 on a keyboard, if you have one that far up). Includes choices for both Arcade ships (i.e. UNKNOWN, WEIRD, NORTSHIP, etc), as well as the two difficulty settings for ENGAGE (suicide and LOG). Will eventually include Destruct mode (2D tanks game), but since it's not rigged to work with joysticks at the moment, it's useless on the Wii.

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DATA FILES (1)
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Friday, February 19, 2010

OpenTyrianWii 1.6

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

FEATURES
========
-Full Wiimote+Nunchuk, Classic Controller, and USB Keyboard support, 95% GC Pad support.
-Wiimote horizontal capable.
-2 Player Arcade action.
-Full input choice (you can use any Wiimote, classic controller or GC pad, no matter the sync, as well as the keyboard).
-SD and SDHC support from the front SD slot.
-NEW - Fully configurable and savable button mappings for all controllers (see Custom Button Assignments for help).

CHANGELOG v1.6
===============
-USB support added for loading and saving OpenTyrian data files (make sure all files in /popkey and /tyrian subdirectories are in place; tyrian.sav, tyrian.cfg and joystick.conf are optional).
-Several background code optimizations not yet reflecting in game performance.
-OSK bugfix: "9" now works on both name input screens.
-Bugfix for "Low" detail text display in Pause menu.
-Default detail level set to "Pentium"
-Wild detail mode enabled in Pause menu detail selection.
-Fix for default HAT assignments (used to assign all directions to HAT-left).
-Joystick configuration menu completely reworked (details in Joystick Config):
-Now displays name of joystick at top instead of number.
-Also displays button names instead of numbers now.
-Finally, DPAD directions dynamically displayed based on whether Classic is plugged in or not.

DOWNLOAD (1)
DATA FILES (1)
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Sunday, February 14, 2010

OpenTyrianWii 1.5.0

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

FEATURES
========
-Full Wiimote+Nunchuk, Classic Controller, and USB Keyboard support, 95% GC Pad support.
-Wiimote horizontal capable.
-2 Player Arcade action.
-Full input choice (you can use any Wiimote, classic controller or GC pad, no matter the sync, as well as the keyboard).
-SD and SDHC support from the front SD slot.
-NEW - Fully configurable and savable button mappings for all controllers (see Custom Button Assignments for help).

CHANGELOG v1.5
===============
-Massive core update finally completed. This core update includes many improvements, such as:
-Joystick configurations now savable. No corruption has yet occurred through dozens of saving/loading cycles.
-Game is much more stable. Random crashes seem nonexistent.
-Sound distortions are at an all-time low. Pops/crackles hardly noticeable, if at all.
-This core update also includes all previous improvements, such as the on-screen keyboard and menu exclusions/changes to avoid any possible problems resulting from settings incompatible with the Wii.

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Tuesday, June 9, 2009

OpenTyrianWii 1.2.0

by Molokai

This is a new and fresh port of the wonderful game OpenTyrian to the Wii system. This is separate from Nuvalo's port, which uses wii-linux. This port instead is a direct port using the SDL Wii port cleaned up and put together by Tantric.

Everything works. Music is now correctly synthesized at 32khz, and the sound effects are running a little slower than that (but not by much).

TO INSTALL
==========
Installation is as easy as copying the contents of the archives to the root of your SD card (and don't worry about any warnings windows might give you. It won't overwrite anything you've got on there). You don't have to copy the included readme. For those who have versions older than 1.1.0, please move your tyrian.cfg and tyrian.sav files into the directory tyrian/userdata. Otherwise you'll have to start over.

CHANGELOG v1.2.0
================
-On screen keyboard is now fully active, and tested working both in the save menu and on the high scores screen! There are actually quite a few symbols that are available through the OSK that aren't available if you're using a USB keyboard, lol. The OSK comes up automatically on both screens.
-As a result, the interim name input for both screens has been removed (replaced by the OSK).

DOWNLOAD (1)
DATA FILES (including OSK requireds) (1)
Joystick (1)
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Thursday, June 4, 2009

OpenTyrianWii 1.1.3

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

TO INSTALL
==========
Copy the contents of archive to the root of your SD card. You don't have to copy this readme. Make sure that your apps folder contains OpenTyrianWii, and a tyrian folder resides on the root of your card.

CHANGELOG v1.1.3
================
-All scalers are now set to center vertical output on a 4:3 display (at 320x240 [none] or 640x480 [2x, scale2x]). Widescreen is untested, but is still expected to stretch and have a substantial black bar at the bottom. Good thing is that it's no longer clipped at the top.
-Fullscreen scaling has been abandoned, as the most optimized version of the interpolater (that I could optimize it to) takes too much processor time to complete, and is extremely slow on the Wii. Therefore None, 2x and scale2x are now all open again.
-Keyboard functionality has been restored to the save game and high scores naming windows. Keyboard input from all alphanumeric characters, plus some symbols, is now supported.
-As an interim solution for non-keyboard save/score naming, save and high score name input is enabled for all joysticks and DPads now, as well. Use up/down to change the character, right to advance a space, and left to delete. Unfortunately, high score input is untested, but soon will be, and any bugs will be fixed in the next version.
-Finally, did some cleanup in the OpenTyrian menu. Removed Fullscreen option (it froze the game when activated) and removed 3x, scale3x, and 4x from the scaler options (since SDL can't support that size anyway).

DOWNLOAD (1)
DATA FILES (1)
Joystick (1)
News Source (1)

Friday, May 29, 2009

OpenTyrianWii 1.1.2

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

TO INSTALL
==========
Copy the contents of archive to the root of your SD card. You don't have to copy this readme. Make sure that your apps folder contains OpenTyrianWii, and a tyrian folder resides on the root of your card.

CHANGELOG v1.1.2
================
-All DPads now support bidirectional movement. This makes the GC pad much more viable as a controller to use in OpenTyrianWii.
-Fix confirmed for the CC DPad bug. It now only functions as a DPad.
-Unconfirmed fix for HBC 1.0.2 and up (I tested it on my Wii with 1.0.3 and it worked).
-Because of a bug in the joystick saving function, I have temporarily disabled it. -Details in Controls.
-As a note, turning the volume down on the sfx seems to diminish the popping in the audio, but only slightly. Still looking into a proper resampling.
-Also, don't change the scaler to anything but scale2x. 2x is now a testing ground for the 640x480 upscale, and is unstable.

DOWNLOAD (1)
DATA FILES (1)
News Source (1)

Tuesday, May 26, 2009

OpenTyrianWii 1.1.1

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

TO INSTALL
==========
Copy the contents of archive to the root of your SD card. You don't have to copy this readme. Make sure that your apps folder contains OpenTyrianWii, and a tyrian folder resides on the root of your card.

CHANGELOG v1.1.1
================
-Wiimote horizontal mode now enabled!!!
-In order to make button reassignments (from defaults), select the Fire button and press the button you wish to use for Fire/Select (probably 1 or 2). From there, have fun (Controls on my Wiibrew page should be sufficient to help guide you through that).
-GC pad and Classic Controller DPads are now enabled as well, which means GameCube pad support is now 95% functional (still need to get the joysticks working).
-After this, I will probably hold my updates and group them up more. But this should allow for as much freedom in the gaming you wish to have.
-As a side note, SDL is misidentifying the Classic D-left as the Nunchuck C button (at the same time it's used as a DPad), and the version I used to build this version also misidentified Classic D-up as the Nunchuck Z button. Just be aware of this when playing with the CC (in other words, use the joystick for now). The next release will have these fixed.
-Also, the Wiimote's DPad only works if the classic controller is unplugged. I guess the CC's DPad supersedes the Wiimote's when it is plugged in.

DOWNLOAD (1)
DATA FILES (1)
News Source (1)

OpenTyrianWii 1.1.0

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

TO INSTALL
==========
Copy the contents of archive to the root of your SD card. You don't have to copy this readme. Make sure that your apps folder contains OpenTyrianWii, and a tyrian folder resides on the root of your card.

CHANGELOG v1.1.0
================
-Fixed sound bug from exit exception fix.
-Fixed joystick configuration. Wiimote+nunchuk and Classic Controller are now fully configurable!!! Details in Controls.
-Disabled mouse support (until SDL Wii is fixed with a solution for Wiimote dual functioning as mouse and joystick).
-All userdata moved to tyrian/userdata. For those with versions earlier than 1.1.0, just move your tyrian.cfg and tyrian.sav files to tyrian/userdata. The next time you -exit, joystick.cfg will show up there as well.
-Button crashes are not confirmed to be fixed, but so far, I have not had any problems since I disabled the mouse functionality.
-Whatever you do, do not use the GameCube pad yet. It will override (for some reason) the wiimote functionality, and as the GC pad joystick is not functioning yet, you can't navigate or change anything. I will work on a fix for this later.

DOWNLOAD (1)
DATA FILES (1)
News Source (1)

Monday, May 25, 2009

OpenTyrianWii 1.0

by Molokai

This game is a port of OpenTyrian, based on the DOS sourcecode of the game Tyrian for MSDOS. OpenTyrian is an open source project built around the SDL library. This port uses Tantric's SDL port as its base.

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

TO INSTALL
==========
Copy the contents of archive to the root of your SD card. You don't have to copy this readme. Make sure that your apps folder contains OpenTyrianWii, and a tyrian folder resides on the root of your card.

CHANGELOG v1.0
===============
-Initial Release

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DATA FILES (1)
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