RaveWild is a mix between a top-down shooter, a tower defense game (kinda), and a real-time strategy. You create three different units to protect you as invaders pour in at an increasing rate. Your job is to survive as long as you can. This is an alpha build, so be sure to give me constructive feedback so I can improve on it.
-Added particles when combatants are hit and destroyed.
-Finally fixed score, screen adjustment saving
-Strategy Mode added for a more "Tower Defense" style of gameplay.
-Nixed Survival Mode for the newly-added Strategy Mode; the shake barrier unbalanced the game anyway.
-The player can now defend themselves against invaders when in Fighter Mode.
-All combatants now have rapid fire.
-"How to Play" feature was nixed.
-Also, high scores are now saved in XML.
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