Tuesday, July 27, 2010

HackMii Installer 0.7

by bLAStY, bushing, dhewg, drmr, John_K, marcan, mha, segher, svpe, tmbinc, comex

-BootMii public beta 5
-The Homebrew Channel 1.0.7

HackMii Installer (v0.7)
-New exploit to enable (un-) installation of all components on fully updated Wiis (up to, and including System Menu v4.3).
-Proper support for all regions, including KOR.
-General overhaul: the installer now requires BootMii/IOS to function. It will automatically be installed upon startup – either if BootMii/IOS is not installed or if it is older than the version this release comes with.
-DVDX died a horrible death. Rumor has it that someone dropped a snapple bottle on its head.
-Additional installer binary bootmini.elf, see the included README.txt for more infos.

BootMii beta 5 (v1.2):
-Compatible with more SD cards.
-New font, borrowed from the deceased Twilight Hack.
-The button combination when restoring a NAND backup with only BootMii/IOS was impossible to perform with some pads. It has been changed to the Konami Code.

The Homebrew Channel (v1.0.7):
-New title id to circumvent its deletion by System Menu v4.3.
-New look from our favorite pixel artist drmr.
-Both views now show five rows of application entries.
-On-NAND settings.
The selected device, sort order, view and application are saved. Settings are restored when reentering HBC.
The settings can be deleted via the System Menu’s Data Management.
-HBC now has the HW_AHBPROT flags set for direct hardware access, thus replacing DVDX.
-Ability to not reload IOS when launching an application.
This effectively means that loaded applications inherit the title id, gaining direct hardware access via HW_AHBPROT.
To use this feature, add  to the node in your meta.xml file.
wiiloaded binaries automatically gain direct hardware access.
libogc SVN (starting with r4166) has been extended for this feature. DI_Init() will detect if an application has been launched this way, and DVD access should just work without any changes to your code.
-USB access is more stable, thanks to tueidj
-Fixed the retry mechanism for the network initialization.
-Fixed some rare hangs upon launch and exit (Hopefully all of them).
-A little surprise, to be announced soon. Refrain from bugging us about it, you’ll know soon enough

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