Friday, July 31, 2009

FCE Ultra GX 3.0.8

by Tantric

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.

* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS/PPF automatic patching support
* NES Compatibility Based on FCEUX 2.1.0a
* Open Source!

CHANGLOG v3.0.8
===============
* Fixed menu crash
* Fixed turbo mode - reduced to frameskip of 1
* Fixed .CHT file support
* Added Game Genie support - required GG rom placed at /fceugx/gg.rom
* FDS BIOS location changed to /fceugx/disksys.rom
* DVD file limit of 2000 removed

DOWNLOAD (1)
News Source (1)

Thursday, July 30, 2009

BootMii Configuration Editor 2.3

by pembo

BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

You can change:
video mode
auto boot option
boot delay time
Currently the application always rewrites the bootmii.ini file when you save the options.

CHANGELOG v2.3
==============
-Changes Skin/language dynamically as you move between the options.
-Monochrome/Green Skin Skin improved by a new skin option in the skins XML file: maindecl and dialogdecl. These values allow for the display of a textual border around the monochrome/green screen skins constructed using the Pipe(|) and Minus (-) character
-Further changes to resolve the reported sporadic crashes whilst changing language/skins from the settings menu.

DOWNLOAD (1)
News Source (1)

Wii Double Down 1.0

by mdbrim

Wii Double Down is a simple blackjack game for the Wii.
The object of blackjack is to get a higher card total than the dealer, but without going over 21.

Source code will be available soon with full comments

FEATURES
========
Rumble Options
Sound Effect Volume Control
BG Noise Volume Control
Blackjack Assistant

DOWNLOAD (1)
News Source (1)

Wednesday, July 29, 2009

BlastGuy 2

by TheDrev

BlastGuy is a Bomberman-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups.

DOWNLOAD (Wii)(PC)
News Source (1)

Tuesday, July 28, 2009

Banana Patcher

by Marc
Banana Patcher is able to apply on-the-fly Preloader patches to System Menu without installing anything to the NAND. Some of the code was taken from Waninkoko's Menu Patcher.

Useful for:
Play your GC imports
Copy your copy-protected saves to SD easily
Move Disc Channel
Banana Patcher needs IOS36 with trucha bug and patched ES_Identify function, or a pre-3.4 version of it.

News Source (1)

Open Sram Language Modifier 3

by suloku

This is an application to toggle sram settings such as the mono/stereo setting and the language used by gamecube games and the system IPL. The goal of this app is to make PAL gamecube games run on a NTSC gamecube/wii with the desired language, because all PAL games will play in english on a NSTC environment.

CHANGELOG v3
============
-Added SRAM Hex view.
-Added power and reset button callbacks

News Source (1)

Monday, July 27, 2009

BootMii Configuration Editor 2.2

by pembo

BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

You can change:
video mode
auto boot option
boot delay time
Currently the application always rewrites the bootmii.ini file when you save the options.

CHANGELOG v2.2
==============
-Additional Languages, Dutch, Finnish and German. Thank you to the following people for providing new translations
-Dutch/Nederlands – MarioWaza
-Finnish/Suomi – JaniN
-German/Deutsch – Helsionium
-Addition of 2 new skins, Monochrome and Green Screen.
-Correction of the update version checking.
-Resolved pointer corruption issue that resulted in sporadic crashes.
-Separation of XML Files into 3 different files to make it easier to add new languages/skins

DOWNLOAD (1)
News Source (1)

Open Sram Language Modifier 2

by suloku

This is an application to toggle sram settings such as the mono/stereo setting and the language used by gamecube games and the system IPL. The goal of this app is to make PAL gamecube games run on a NTSC gamecube/wii with the desired language, because all PAL games will play in english on a NSTC environment.

CHANGELOG v2
============
-Forgot to initialize the gamecube pad, leading to a code dump on GC mode and in wii mode when a GC pad was connected.
-Added homebrew channel package.

News Source (1)

Sunday, July 26, 2009

Revolution Engine 0.4alfa1

Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or similars. Natively designed for Wii, is capable of generating best homebrew graphics ever seen on this games console.

FEATURES
========
-3D System
-- Tirangle meshes, Quad meshes and mixed meshes Rendering
-- Advanced transparency
-- Custom file formats for 3D meshes
-- Vertex lighting, software based
-- Multiple cameras
-- Node Based
-Material System
-- Textured Objects
-- U V coordinates
-- Diffuse Color
-- Specular Color
-- Transparency
-- Glossmap or glossiness
-- Specularity
-- Tiling (Under construction)
-- Mixed through TEV
-2D system
-- Node Based
-- True type texts, GX Based
-- Multiple Viewports
-- Solid panels
-- Image-based panels
-- IR pointers for up to 4 players
-- Buttons
-- Windows
-Miscellaneous
-- Content Manager (Under construction)

News Source (1)

Saturday, July 25, 2009

Balance Board Pro 1.1

by Paulus, Paul Craven

A full-featured toolset for use with the Wii Balance Board.

FEATURES INCLUDE
================
- High-quality GUI for easy navigation.
- WiiMote cursor navigation.
- Nice background music and sound effects to enhance your weighing pleasure.
- Zero/Calibrate the scale with the press of a button.
- Fine-tuner button to lock onto precise readings, accurate up to two decimal places.
- Three precise, dynamic weighing modes:
- Center of Gravity with target practice option.
- weight display in analog and digital formats in both KG and LB.
- Pro Board that features center of gravity cursor, total weight, and readouts of all four Balance Board sensors in both KG and LB so you can more accurately see how weight is centered and moved around.
- Overweight warning.
- Board indicator icon.

CHANGELOG v1.1
==============
-Redesigned GUI, new graphics!
-Target practice mode is now more interactive! Get a Bull's-Eye to clear the targets!
-New BBPRO rotary scale added as part of the Weight mode!

DOWNLOAD (1)
News Source (1)

Friday, July 24, 2009

FCE Ultra GX 3.0.7

by Tantric

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.

* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files)
* IPS/UPS/PPF automatic patching support
* NES Compatibility Based on FCEUX 2.1.0a
* Open Source!

CHANGLOG v3.0.7
===============
* Core upgraded to FCEUX 2.1.0a - improved game compatibility
* State issues fixed - old state files are now invalid!
* Cheat support (.CHT files)
* IPS/UPS/PPF automatic patching support
* Fixed "No game saves found." message when there are actually saves.
* Fixed shift key on keyboard
* Text scrolling works again
* Change default prompt window selection to "Cancel" button

News Source (1)

Thursday, July 23, 2009

Visual Boy Advance GX 2.0.6

by Tantric, Carl Kenner

A Game Boy/Game Boy Color/Game Boy Advance emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.

* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* Compatiblity based on VBA-M r847
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options

CHANGELOG v2.0.6
================
* Fixed "No game saves found." message when there are actually saves.
* Fixed shift key on keyboard
* Text scrolling works again
* Change default prompt window selection to "Cancel" button

News Source (1)

Snes9x GX 4.0.9

by Tantric

A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.

* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!

CHANGELOG v4.0.9
================
* Fixed "No game saves found." message when there are actually saves.
* Fixed shift key on keyboard
* Text scrolling works again
* Change default prompt window selection to "Cancel" button

News Source (1)

Tuesday, July 21, 2009

Crazy Intro 0.7

by WiiCrazy

You can use Crazy intro to customize the opening of your wii. You can display your selected picture and play the music of your choice at each start of your wii. Also you can assign your frequently used channels to the directional buttons on the wiimote. You can use B button to quickly access homebrew channel.

CHANGELOG v0.7
==============
Title type now configurable, you can launch hidden channels, system channels and such...

News Source (1)

Monday, July 20, 2009

Balance Board Pro 1.0

by Paulus, Paul Craven

A full-featured toolset for use with the Wii Balance Board.

FEATURES INCLUDE
================
- High-quality GUI for easy navigation.
- WiiMote cursor navigation.
- Nice background music and sound effects to enhance your weighing pleasure.
- Zero/Calibrate the scale with the press of a button.
- Fine-tuner button to lock onto precise readings, accurate up to two decimal places.
- Three precise, dynamic weighing modes:
- Center of Gravity with target practice option.
- weight display in analog and digital formats in both KG and LB.
- Pro Board that features center of gravity cursor, total weight, and readouts of all four Balance Board sensors in both KG and LB so you can more accurately see how weight is centered and moved around.
- Overweight warning.
- Board indicator icon.

DOWNLOAD (1)
News Source (1)

Sunday, July 19, 2009

Wiiconnect Demo release 4

by JSMaster

WiiConnect is a tool to connect Wii users to eachother, without the hassle of Nintendo's "safe" crap. It will eventually be able to do many things (hopefully) listed below.

Feature List
============
-Homebrew Browser integration, or a homebrew downloader made by me if integration doesn't work out
-Chat (Hopefully many protocols eventually)
-E-mail (POP3, IMAP, SMTP)
-Public Profiles
-News Reader (RSS feed reader, with a Wii News RSS feed)
-Ability to poke other users on WiiConnect, no matter what feature they are using
-And More!

News Source (1)

RebootMii 1.0


Just a small code snippet. It's used for rebooting the Wii after playing a game from usb-launcher in conjunction with CIOS13a. If starting a second game without a reset of your Wii system the additional launch would cause the loader to hang.

In easy words: the apps prevents you from getting off your couch an press the reset button on your Wii ;-)

DOWNLOAD (1)
News Source (1)

Saturday, July 18, 2009

MiiSX 0.3

by sabandellos

MiiSX is an MSX 1/MSX 2/MSX 2+ emulator for the Nintendo Wii.

Based on fMSX-SDL, so far, it’s a pretty basic emulator. It doesn’t support either MSX Music or MSX Audio, only PSG and SCC.

Only uncompressed ROM files can be loaded, and there’s no keyboard implemented (so only games that work with joystick will be playable).

- The emulator can run MSX 1, MSX 2 and MSX 2+ games, in ROM format, from SD cards.
- SCC and PSG emulation
- SDHC supported
- Classic Controller and Wiimote supported, as joystick 1
- Basic menu, for selecting ROM file, and changing emulated system.
- Homebrew Channel compatible

CHANGELOG v0.3
==============
- emulation speed up
- no more problems with PSG emulation, now it's correct... as far as fMSX emulation goes ;)
- SCC emulation
- "X" on Classic Controller to emulate joy button 1+2

News Source (1)

Thursday, July 16, 2009

Power Mii Off 0.3

by Sony

"Power Mii Off" is a little utility to power off the Wii completely (red led).

This utility is also a workaround for a bug in the preloader which doesn't fully power off the wii.

CHANGELOG 0.3
=============
-Final Release

News Source (1)

Tuesday, July 14, 2009

SignCheck 0.3a

by LemonBoy

signCheck is a homebrew application which does several check on your wii IOS, can check if fakesigning (aka trucha bug) can be used, if nand, usb 2 ios tree or boot2 ios tree is accessible by that ios. At the end of the test it will output a .csv log named signCheck.csv in your sd card root.

CHANGELOG v0.3a
===============
-Fixed a little bug wich made incorrect headers in .csv reports

News Source (1)

Monday, July 13, 2009

ONScripter 07.2009a

by Brain

ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth.

After extracting ONScripter to your SD Card you will need to install your game files into a directory under /apps/onscripter/games/. These usually consist of a 0.txt or nscript.dat file and a arc.nsa or arc.sar files.

Next edit the games.xml file found in /apps/onscripter.

Once the game is added to the games.xml file you can simply launch ONScripter from the HBC and select the game you wish to play.

CHANGELOG v07.2009a
===================
- Fixed bug preventing Tsukihime from working
- Changed path delimiter to semicolon
- Mouse no longer leaves trail

DOWNLOAD (1)
News Source (1)

Turnip 0.1

by Conanac

This is a simple application based on the Animal Crossing City Folk (ACCF) game, and it provides a player with:

1. Information of turnip prices for the week (Sunday morning to Saturday afternoon in that corresponding week)
2. A derived or add-on game (a game that some or all of its inputs come from other game data) which uses those turnip prices information

News Source (1)

WiiSPACE 1.2a

by Seiken

WiiSPACE is an original retro-themed spaceship shoot-'em-up supporting up to 4 simultaneous players for co-operative play. Features include powerups, bosses, high scores, and an aiming system allowing independent movement and targeting.

CHANGELOG v1.2a
===============
-Fixed a couple of bugs with the secret game mode

DOWNLOAD (1)
News Source (1)

Sunday, July 12, 2009

WiiRadio 0.4

by Scanff

WiiRadio allows you to stream internet radio straight from the free service Shoutcast.

CHANGELOG v0.4
==============
- Added support for M3U files/format
- Added three more visuals
- Dynamic buffering based on stream bitrate
- Added a couple of options (more will come)
- Mute Icon for mute state
- Added stream information screen press button (1)
- Ton of bug fixes

DOWNLOAD (1)
News Source (1)(2)

Saturday, July 11, 2009

WiiSPACE 1.2

by Seiken

WiiSPACE is an original retro-themed spaceship shoot-'em-up supporting up to 4 simultaneous players for co-operative play. Features include powerups, bosses, high scores, and an aiming system allowing independent movement and targeting.

CHANGELOG v1.2
==============
-Added online high score table
-Added classic controller support
-Added background stars effect
-Added configuration file allowing disable of background stars, and HUD compensation for overscan

DOWNLOAD (1)
News Source (1)

Friday, July 10, 2009

MiiSX 0.2

by SLotman

MiiSX is an MSX 1/MSX 2/MSX 2+ emulator for the Nintendo Wii.

Based on fMSX-SDL, so far, it’s a pretty basic emulator. It doesn’t support either SCC, MSX Music or MSX Audio, only PSG.

Only uncompressed ROM files can be loaded, and there’s no keyboard implemented (so only games that work with joystick will be playable). PSG emulation is still problematic.

- The emulator can run MSX 1, MSX 2 and MSX 2+ games, in ROM format, from SD cards.
- SDHC supported
- Classic Controller and Wiimote supported, as joystick 1
- Basic menu, for selecting ROM file, and changing emulated system.
- Homebrew Channel compatible

News Source (1)

Senet 0.05

by Pedrocrespo

Senet, a board game from predynastic and ancient Egypt, is the oldest board game whose ancient existence has been confirmed, dating to circa 3500 BC. Soon you'll be able to play it in your Wii, and then you'll understand why Tutankhamen has two senet gameboards inside his tomb.

The objective in Senet is to remove your pieces from the board before your adversary do the same, following a few rules, advancing your own pieces and catching or blocking your adversary's ones.

It is a game for two opponents and consists of a board of three parallel rows with ten square squares each one and ten small pieces. Normally the pieces of both players were very different, being those of one of conical form and those of the other of carved cylindrical form.

The order of the squares is from the 1 to the 10 of left to right in the first row, from the 11 to the 20 of right to left in the second row and, from the 21 to the 30 of left to right in the third row, so at the start of the game, the first row must be full by the gamers' pieces, arranged alternatively (ABABABABAB). Several special squares exist that are the 15, 26, 27, 28 and 29 (these special squares can contain hieroglyphic drawings or symbols).

If a player falls in square 27 he must begin from square 15 as it happens in some squares of the 'Game of the Oca', but if square 15 were engaged, the piece that fell into square 27 must move to the nearest free square to square 1. Squares 26, 28, and 29 are squares where the pieces are protected.

Moving the piece out of the board (to a supposed square 31) is counted as a move.

Dices are not used to determine the advances of cards, but four small sticks with two white faces and the other two painted black: according to the faces that fall above watching, the moved one is decided; if a white falls above watching, a place moves, if two fall, move two, etc. If all falls mouth down, move six. It does not exist the 5 as a result of these small sticks. The faces counted are that are upwards.

Every time a player obtains like result 1, 3 or 6, he continues having game turn and, after moving the piece wanted or been able to move, he has another turn thus and until he scores 2 or 4.

When two pieces of the same player are in two consecutive squares any, they are protected mutually and they cannot be captured by the adversary; when they are three cards of the same player, instead of two, they form a barrier that the opponent cannot jump, but the barrier owner can jump.

The capture of a opposite piece consists of interchanging the position of this one by the one of the piece that captures, and only can be done when it is not protected and when the captured piece is in the last square of capturer piece movement.

When it is not possible to be advanced forwards (protected barrier or pieces) but moving backwards is possible, it is obligatory to do it backwards.

DOWNLOAD (1)
News Source (1)

Visual Boy Advance GX 2.0.5

by Tantric, Carl Kenner

A Game Boy/Game Boy Color/Game Boy Advance emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.

* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* Compatiblity based on VBA-M r847
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options

CHANGELOG v2.0.5
================
* Faster SMB/USB browsing
* Last browsed folder is now remembered
* Fixed controller mapping reset button
* Fixed no sound on GameCube version
* Directory names are no longer altered
* Preferences now only saved on exit
* Fixed on-screen keyboard glitches
* SRAM auto-saved on power-off from within a game
* Prevent 7z lockups, better 7z error messages

DOWNLOAD (1)
News Source (1)

FCE Ultra GX 3.0.6

by Tantric

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.

* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* NES Compatibility Based on v0.98.12
* Open Source!

CHANGLOG v3.0.6
===============
* Faster SMB/USB browsing
* Last browsed folder is now remembered
* Fixed controller mapping reset button
* Fixed no sound on GameCube version
* Directory names are no longer altered
* Preferences now only saved on exit
* Fixed on-screen keyboard glitches
* RAM auto-saved on power-off from within a game
* Prevent 7z lockups, better 7z error messages

News Source (1)

Snes9x GX 4.0.8

by Tantric

A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.

* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!

CHANGELOG v4.0.8
================
* Faster SMB/USB browsing
* Last browsed folder is now remembered
* Fixed controller mapping reset button
* Fixed no sound on GameCube version
* Directory names are no longer altered
* Preferences now only saved on exit
* Fixed on-screen keyboard glitches
* SRAM auto-saved on power-off from within a game
* Prevent 7z lockups, better 7z error messages
* Increase cheats limit from 30 to 150
* Cheats no longer effect next game loaded - they are cleared properly

News Source (1)

Thursday, July 9, 2009

GuitarsOnFire 0.8

by Daid

Guitars On Fire is a Guitar Hero clone, like Guitarfun and FretsOnFire. It uses Frets On Fire compatible songs, which can be found all over the internet. Everything is released under GPL.

Status
------
In it's current state it supports playing single songs from SD card. Up to 5 players in quick play mode. With 4 guitars and 1 USB keyboard. It has no lag and all the notes are perfect on time.

It does NOT support USB harddisks yet. All the tests USB sticks and harddisks I have don't work yet, even with the latest libogc.

CHANGELOG v0.8
===============
-Customizable scriptable stages. 3 stages included by default (GuitarsOnFire, Guitarfun, Mario)
-Lefty flip
-Load all GFX from png files on SD card
-Load drums.ogg if it exists
-'lower fret overriding'
-Sound fix when no song.ogg is found
-Gamecube controller support (Untested)
-Classic controller support (Untested)
-Not showing a difficulty if there are less then 10 notes (some songs just add a single note to show up as having all difficulties)
-Added 'start' key for keyboard
-No songs message when no songs are found
-Fix scoring for sustained notes
-Remove tails for short notes
-Add neck/highway gfx
-Failing a song when playing badly
-Keyboard keymap customizing
-Basic drum track support

DOWNLOAD (1)
News Source (1)

MPlayer CE 0.7

by Scip, Rodries, tipolosko, AgentX, DJDynamite123, Ludovic Orban, Tantric, Brakken, Blue_K

Mplayer-CE is a homebrew media player for the Nintendo Wii. It was initially created as a fork of the Team Twiizers MPlayer port, combining elements of MPlayerWii, GeeXboX and other great homebrew contributions. It is built with devkitPPC development tools and libogc libraries, fully homebrew driven and not associated with Nintendo in any way.

Some of the current features includes DVD, SDHC, USB 2.0 storage device support, multiple media, subtitle, playlist and streaming formats, customization possibilities, etc.

We hope you like it ;) Mplayer-CE Team.

CHANGELOG v0.7
==============
-Files now first analyse, followed by cache, as cache was emptied on analysing previously so now you'll see cache filling later.
-Improved audio/video internet cache, detects if it is a internet stream, if it's a radio stream then initial cache fill is small.
-Optimizing memory access suggestion from Shagkur, cache thread is now more stable.
-A8 patch added for DVD playback in cIOS202 to avoid problems with old ModChips.
-Improved libfat and fix for special characters.
-Using latest Libfat to prevent possible corruption on sd.
-Improved USB hotplug and dvd detection, echi module modified for more compatability with usb devices.
-Can now mount any fat partition, shouldn't matter if partition is set as primary or activated.
-Now has real fat32 limit therfore can now play larger files.
-Video files that hadn't worked previously may work now.
-New buffering system implemented for when buffering is low, if cache becomes low, it will pause and re-buffer to fill cache-min value, to prevent possible hangs with bad connections. You can see the cache by pressing 1 twice on the wiimote, when cache drops to 3% then it will pause.
-Shoutcast TV is complete with caching, thanx to Extrems, Review menu.conf.
If IOS202 is installed via the Installer then DVDx is not required for DVD Access.

DOWNLOAD (1)
Spanish Edition (1)
News Source (1)

Wednesday, July 8, 2009

PCSX-Revolution rev28

by Firnis

PCSX-Revolution is a port of the PlayStation (One) emulator, PCSX, to the Nintendo Wii (formerly named Revolution).

-Put scph1001.bin in bios dir.
-Memory cards will be created automaticaly on the first launch.
-Default folder for games is sd:/wiisx/games.
-Supported types: iso, bin, bin+cue, bin+toc, img.
-All config files stored in sd:/wiisx.
-Don't forget to configure PAD, default is GCpad.

CHANGELOG rev28
===============
-Unavailable

News Source (1)

Harmonium 1 beta3

by MetaFight
(note: video is beta2. no beta3 video yet. beta3 video will be posted when available)

Harmonium is, to put it plainly, a musical doodling tool. The user can manipulate notes on a 16x16 grid to create melodies within a pentatonic scale. On top of this already addictive concept, you can bring things to life by enabling Conway's Game of Life!

It's not the easiest thing to explain, so just try it!

CHANGLOG v1 beta3
=================
-Save/Load
-New software mixing
-Probably more... (will add later)

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Tuesday, July 7, 2009

BootMii Configuration Editor 2.1

by pembo

BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

You can change:
video mode
auto boot option
boot delay time
Currently the application always rewrites the bootmii.ini file when you save the options.

CHANGELOG v2.1
==============
-English, French, Italian Portuguese and Spanish languages available to select from within the settings menu. Thank you to the following people who have provided translations
-French - Vlad
-Italian - Raiden
-Portuguese - zedascouves
--Spanish - Mokona Modoki/Comepiedras
Adjustments to the text positioning to cope with some of the longer words that the new translations bring.
-Game cube controller compatible.
-Use the D-Pad to move through the options,
-'A' to select a menu option,
-'Start' to bring up the settings menu
-Boot Delay extended. It can now be changed from 0 up to 10 seconds
-576i/480i detection and adjustment. Vertical positioning is adjusted slightly depending on which video mode is selected and the height of the screen
-Wiimote vibration. Wiimote vibrates when you enter the start menu
-BootMii Configuration Editor Logo always shows in bottom right corner
-Wii Power Button now turns off wii without having to hold for 5 seconds
-Wii Reset Button now resets the console
-Power button on wiimote now powers down the wii

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ONScripter 07.2009

by Brain

ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth.

After extracting ONScripter to your SD Card you will need to install your game files into a directory under /apps/onscripter/games/. These usually consist of a 0.txt or nscript.dat file and a arc.nsa or arc.sar files.

Next edit the games.xml file found in /apps/onscripter.

Once the game is added to the games.xml file you can simply launch ONScripter from the HBC and select the game you wish to play.

CHANGELOG v07.2009
==================
-Merged latest upstream changes
-Fixed mp3/audio issues

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Monday, July 6, 2009

signCheck 0.3

by LemonBoy

signCheck is a homebrew application which does several check on your wii IOS, can check if fakesigning (aka trucha bug) can be used, if nand, usb 2 ios tree or boot2 ios tree is accessible by that ios. At the end of the test it will output a .csv log named signCheck.csv in your sd card root.

CHANGELOG v0.3
==============
-Completely rewritten, now check all the ios in the wii and adds a pair of new checks.

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Sunday, July 5, 2009

WiiSPACE 1.1

by Seiken

WiiSPACE is an original retro-themed spaceship shoot-'em-up supporting up to 4 simultaneous players for co-operative play. Features include powerups, bosses, high scores, and an aiming system allowing independent movement and targeting.

CHANGELOG v1.1
==============
-Added a dialog showing which controllers are connected for each player
-Gamecube C-stick now auto-fires
-Increased the score reward for defeating a boss
-Decreased the extra HP given to bosses when playing with more than one player
-Bombs now affect bosses from much further away
-General boss HP balancing
-Fixed an error with the display of boss HP bars

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Saturday, July 4, 2009

Meritous 1.2 R2

by suloku

Meritous is an action-adventure dungeon crawl game. Meritous Wii is a port of Lancer-X/ASCEIS's Meritous to the Wii using SDL Wii.

CHANGELOG v1.2 R2
=================
-Solved the problem with accessing the help file. The code wasn't parsing the newline character '\r'. -Added wii controls to help file (helpfile_wii.txt when building for wii).
-Changed the message given when starting a new game for the wii build.

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UAE Wii 3

by Simon Kagstrom

UAE is a famous Amiga emulator ported to the Wii.

CHANGELOG v3
=============
-Correct banner showing errors. With this fix, a dialogue box is now opened if kick.rom is missing
-Support Cloanto's amiga forever ROMs in the default config

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OpenJazz Wii R1

by tehpola
OpenJazz Wii is a port of Alister's Jazz Jackrabbit engine to the Wii using SDL Wii. Aims to have 1-1 feature support with the PC version with as minimal of changes as possible.

Installation:
Copy the apps directory onto the root of your SD card
Copy all of the JJ1 data files into /apps/OpenJazz

Controls (hold the Wiimote sideways):
2: shoot
1: jump
A: switch weapons
Home: Esc
+: Pause

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Jazz Jackrabbit Shareware (1)
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Friday, July 3, 2009

Wolfenstein 3D Wii 1.3

by MrPeanut

A port of the classic game "Wolfenstein 3D" for the Nintendo wii. Based on Wolf4SDL v.1.6

CHANGELOG v1.3
==============
- Adlib (synthesized) sound and music now work 100%. I want to thank Tantric for his work on the SDL port for the wii. The SDL_Sound code is awesome!
- A little tweaking with the IR turning. Added a "DeadZone" variable to the engine which discards input from the controller if it is a certain amount of pixels from the center of the screen (this number is customizable in the misc options menu). The idea behind this is that turning your character using the wiimote doesn't appear so
sensitive and jerky. Thanks Arikado for this idea.
- Fixed the typo in the cheat menu, Thanks Roobix.

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Thursday, July 2, 2009

BootMii Configuration Editor 2.0

by pembo

BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

CHANGELOG v2.0
==============
- Settings Dialog to change editor settings. This can be accessed by pressing the ‘HOME’ button. The settings are persisted to the langauges file, so if you change the language/skin, whenever you load BootMii Configuration Editor, your selected options will be the default
- Internationalisation Supported (Currently English & Spanish Langauges available). Further langauges can be added by editing the bce_messages.xml file. See the readme.txt for details of how to do this

Please be careful if you do edit the XML file. A corrupt/non well-formed XML file will result in a Crash of the Wii and will dump the stack to the screen. Ensure you take a backup of the original before attempting to make any custom changes. Currently you can only use characters in the standard ASCII character set, e.g. [0-9] [a-z] [A-Z] Some puncation characters may also cause issue. It is recommended that you do not use characters with any accents/umlauts/etc as this will cause an issue

If you do create a translation for a new language please let me know and I’ll then include it in the next release!

- Skins/Colour Change. The application can now be presented in a number of look & feels. Initially the following skins are available:
- Windows - Windows Installer/DOS like look/feel with a blue background and grey windows
- Console - Black background, white text with other colour text to highlight options/selections
- Inverse Console - White background, black text with other colour text to highlight options/selections

Custom Skins can be added by editing the bce_messages.xml file. See the readme.txt for instructions on how to do this.

- Online version Checking. When the Editor is loaded, it performs a check to see if the version running is the latest available version. If a newer version is available, then a message is shown for a few seconds during startup to indicate this. This online checking can be disabled if you do not wish BootMii Configuration Editor to check for a new version or do not have the wii networked. If you wish to disable this check, see the instructions in the readme.txt

Please be careful if you do edit the XML file. A corrupt/non well-formed XML
file will result in a Crash of the Wii and will dump the stack to the screen.
Ensure you take a backup of the original before attempting to make any custom changes.


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bfi 0.0.1

by anarkavre

Brainf*ck interpreter for the Wii based on Urban Müller's original.
Warning: In case you are easily offended, I warn you that the XML file has the actual name in it.

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Bugiin 1.3

by brunette_redhead

If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coffee Break). My game is a spinoff of this, created for the Wii. I took many creative liberties with it, including redoing all of the sound effects with my brother and my girlfriend, and switching up the game modes just a bit.

There are two main game modes, the "Classic" mode, which is level based much like the original. There is also a "Swarm" mode which features endless enemies.

CHANGELOG v1.3
==============
-Classic mode supports 2 players now.
-An options menu has been added to select graphics mode and toggle music/sfx.
-Swarm mode uses new swatter graphics.
-Screen shots can be taken by pressing the 1 button at any time.
-Pressing the 2 button brings up a help screen.
-Pressing plus during gameplay pauses game.
-Added border during gameplay.

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Wednesday, July 1, 2009

DOSBox Wii 0.73.02

by Tantric, Carl Kenner
DOSBox is a DOS emulator.

-USB Keyboard and mouse support.
-Wiimote pointer support. Wiimote pointer support.
-SD/USB mounting. SD / USB mounting.
-Most DOS games are playable. Most DOS games are playable.

The emulator will automatically create a DOSBox folder on your SD Card and mount it as C:. Place DOS games in this folder. Place DOS games in this folder. It will also automatically create a dosbox.conf file in that folder, which you can edit to change emulation settings. It will also automatically create a dosbox.conf file in that folder, which you can edit to change emulation settings.

Press the Home button, type "exit", press Ctrl+F9, or press Reset (on the console) to exit. Press the Home button, type "exit", press Ctrl + F9, or press Reset (on the console) to exit.

CHANGELOG v0.73.02
==================
-Upgraded DOSBox engine to latest SVN
-Fixed lockup when only using the Wiimote (no attachments connected)
-Compiled with latest libogc and SDL Wii

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hbcxmlgen-bash MOD

by Nerdii
hbcxmlgen-bash is a bash script for assisting in the creation of the Homebrew Channel's
"meta.xml" files. If you run the installer, you get easy access to it no matter what
your current working directory may be.

Works on any computer that can run .sh scripts!

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