Wednesday, October 14, 2009

MLlib 1.1.5b

by minishlink

The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies. Coding with this lib on Wii is way easier and faster now ! :-) The author created this because he needed a library with he could code with easy functions. It uses GX for drawing, libpng for handling PNG, and libs of libogc...

-Proper code so that it's nice to see;
-Easy for all;
-Friendly functions;
-Handles drawing;
-Sprite system;
-Handles PNG images;
-Special effects;
-Write graphically text;
-MP3 system;
-MOD system;
-Input (Wiimote, Nunchuk, and extensions...) system;
-And much more...

Now compatible with DevkitPPC r18 and libogc 1.8.0. Go update them ! :)
-added: ML_GetFPS()
-added: ML_AnimateSpriteEx2(ML_Sprite *sprite, bool enabled, u8 waitForXRefreshBetweenFrames, u8 from, u8 to, u8 timesLooped)
-fixed: bug when you had more than one Wiimote
-fixed: bug when using ML_Cursor with animated or tiled sprite
-fixed: ML_AnimateSpriteEx wasn't doing his job properly, skipping one frame.

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