Saturday, May 28, 2011

Descent 1.10

by tueidj
Descent was originally released by Parallax Software in 1995. It was the first game featuring a full 3D environment (before Quake) as well as gameplay that allowed six degrees of freedom and multiplayer networking that allowed players to join and leave at any time.

CHANGELOG
==========
-Multiplayer/Network support
-Fixed a bug in the 64-bit square root calculation that caused random freezes
-Fixed stack overflows in vector intersection search
-Faster fixed point division

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