by josebita
Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.
CHANGELOG
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• The code is now much easir to mantain thanks to a slightly redesigned design (more on this to come) and is fully up to date with the upstream sources and overall, the port should feel much more stable.
• Finally found the reason to why some FNT files weren't loading: seems like there's a bug in zlib for Wii that prevents it from working as documented (try to open file as gzipped, if that fails, try to open it as a raw data file). Somewhy it ends up reading from the file in incorrect places. To avoid that, always make sure your FNT files are gzipped. You can know that they're gzipped if you open them with your favourite uncompressor and they open correctly.
• Small bugs fixed here and there.
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